Metaverse of madness : 13 big industries the rise of virtual worlds could disrupt
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Tag | 1 | 2 | Valor |
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LDR | 00000cam a22000004b 4500 | ||
001 | MAP20220015424 | ||
003 | MAP | ||
005 | 20220524080605.0 | ||
008 | 220307s2022 usa|||| ||| ||eng d | ||
040 | $aMAP$bspa$dMAP | ||
084 | $a922.134 | ||
245 | 1 | 0 | $aMetaverse of madness$b: 13 big industries the rise of virtual worlds could disrupt |
260 | $aNew York [etc.]$bCB Insights$c2022 | ||
300 | $a59 p. | ||
520 | $aThe eventual shape of the metaverse is far from certain, but underlying trends in how consumers value their digital identities and spend money online are already creating farreaching opportunities and challenges. From retail to banking to advertising, we look at the industries poised to be reshaped by the metaverse. | ||
650 | 4 | $0MAPA20080586546$aNuevas tecnologías | |
650 | 4 | $0MAPA20120019492$aTendencias | |
650 | 4 | $0MAPA20220000482$aMetaverso | |
650 | 4 | $0MAPA20080577636$aRealidad virtual | |
650 | 4 | $0MAPA20150010735$aInternet de las cosas | |
710 | 2 | $0MAPA20160011111$aCB Insights |