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Beyond the silver gamer : The compromises and strategies of older video game players

Beyond the silver gamer : The compromises and strategies of older video game players
Recurso electrónico / Electronic resource
MARC record
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040  ‎$a‎MAP‎$b‎spa‎$d‎MAP
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1001 ‎$0‎MAPA20220004466‎$a‎Lavenir, Gabrielle
24510‎$a‎Beyond the silver gamer‎$b‎: The compromises and strategies of older video game players‎$c‎Gabrielle Lavenir
520  ‎$a‎The experience of older adults who play video games illustrates the con­temporary challenges of ageing and the strategies that ageing individuals set up to navigate them. The ethnography of a video game workshop ded­icated to older adults in a French cultural centre offers an opportunity to examine how a group of 15 women aged 6082 years exert their agency as technogenarians (Joyce & Loe 2011). In order to fully engage in their play, the workshop's participants have to manage complex and sometimes con­tradictory expectations concerning who counts as a player and what is an acceptable way to play. They cobble together available discursive re­sources to manoeuvre around notions that interfere with their practice. The result is a distinctive play style through which the participants re­claim a right to subvert expectations and, at long last, play.
540  ‎$a‎La copia digital se distribuye bajo licencia "Attribution 4.0 International (CC BY 4.0)"‎$f‎‎$u‎https://creativecommons.org/licenses/by/4.0‎$9‎43
650 4‎$0‎MAPA20100044407‎$a‎Personas mayores
650 4‎$0‎MAPA20080561062‎$a‎Videojuegos
7730 ‎$w‎MAP20210023873‎$t‎International Journal of Ageing and Later Life (IJAL) ‎$d‎Los Angeles, CA : Scientific Research Publishing, 2021-2022‎$x‎1652-8670‎$g‎11/04/2022 Volumen 15 Número 2 - 2022 , p. 155-179
856  ‎$q‎application/pdf‎$w‎1115102‎$y‎Recurso electrónico / Electronic resource