Effective affective user interface design in games

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Collection: Articles
Title: Effective affective user interface design in games / Daniel Johnson, Janet Wiles
Author: Johnson, Daniel
Notes: It is proposed that games , which are designed to generate positive affect, are most successful when they facilitate flow. The paper considers the ways in which computer games contravene Nielsen's guidelines for heuristic evaluation and how these contraventions impact on flow
Related records: En: Ergonomics. - London and Washington. - Vol. 46, nº 13-14, November 2003 ; p. 1332-1345
Materia / lugar / evento: Interfaz Diseño de productos Juego de simulación Software
Other authors: Wiles, Janet
Secondary titles: Título: Ergonomics
Other categories: 875
Rights: In Copyright (InC): http://rightsstatements.org/vocab/InC/1.0/