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Expert-novice knowledge of computer programming at different levels of abstraction

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<title>Expert-novice knowledge of computer programming at different levels of abstraction</title>
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<title>Ergonomics</title>
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<name type="personal" usage="primary" xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="MAPA20080002893">
<namePart>Ye, Nong</namePart>
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<namePart>Salvendy, Gavriel</namePart>
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<dateIssued encoding="marc">1996</dateIssued>
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<abstract displayLabel="Summary">Computer programming knowledge can be classified into five levels of abstraction: objective, conceptual, functional, logical, and physical. An experiment was carried out to determine whether the mastering of knowledge at different levels of abstraction changed with the level of skill. The classification of computer programming knowledge in levels of abstraction and the experimental results helped in clarifying a general finding from previous studies that experts had better abstract knoowledge than novices</abstract>
<note type="statement of responsibility">Nong Ye, Gavriel Salvendy</note>
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<topic>Ergonomía</topic>
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<topic>Sistema hombre-máquina</topic>
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<topic>Sistemas expertos</topic>
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<topic>Cognición</topic>
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<subject authority="lcshac" xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="MAPA20080608118">
<topic>Programas informáticos</topic>
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<topic>Comportamiento humano</topic>
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<title>Ergonomics</title>
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<publisher>London and Washington</publisher>
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<part>
<text>Vol. 39, nº 3, March 1996 ; p. 461-481</text>
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