Pesquisa de referências

Metaverse of madness : 13 big industries the rise of virtual worlds could disrupt

<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<rdf:Description>
<dc:creator>CB Insights</dc:creator>
<dc:date>2022</dc:date>
<dc:description xml:lang="es">Sumario: The eventual shape of the metaverse is far from certain, but underlying trends in how consumers value their digital identities and spend money online are already creating farreaching opportunities and challenges. From retail to banking to advertising, we look at the industries poised to be reshaped by the metaverse. </dc:description>
<dc:identifier>https://documentacion.fundacionmapfre.org/documentacion/publico/es/bib/179775.do</dc:identifier>
<dc:language>eng</dc:language>
<dc:publisher>CB Insights</dc:publisher>
<dc:rights xml:lang="es">InC - http://rightsstatements.org/vocab/InC/1.0/</dc:rights>
<dc:subject xml:lang="es">Nuevas tecnologías</dc:subject>
<dc:subject xml:lang="es">Tendencias</dc:subject>
<dc:subject xml:lang="es">Metaverso</dc:subject>
<dc:subject xml:lang="es">Realidad virtual</dc:subject>
<dc:subject xml:lang="es">Internet de las cosas</dc:subject>
<dc:type xml:lang="es">Livros</dc:type>
<dc:title xml:lang="es">Metaverse of madness : 13 big industries the rise of virtual worlds could disrupt </dc:title>
<dc:format xml:lang="es">59 p.</dc:format>
</rdf:Description>
</rdf:RDF>