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Expert-novice knowledge of computer programming at different levels of abstraction

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<rdf:Description>
<dc:creator>Ye, Nong</dc:creator>
<dc:creator>Salvendy, Gavriel</dc:creator>
<dc:date>1996-03-01</dc:date>
<dc:description xml:lang="es">Sumario: Computer programming knowledge can be classified into five levels of abstraction: objective, conceptual, functional, logical, and physical. An experiment was carried out to determine whether the mastering of knowledge at different levels of abstraction changed with the level of skill. The classification of computer programming knowledge in levels of abstraction and the experimental results helped in clarifying a general finding from previous studies that experts had better abstract knoowledge than novices</dc:description>
<dc:identifier>https://documentacion.fundacionmapfre.org/documentacion/publico/es/bib/50306.do</dc:identifier>
<dc:language>eng</dc:language>
<dc:rights xml:lang="es">InC - http://rightsstatements.org/vocab/InC/1.0/</dc:rights>
<dc:subject xml:lang="es">Ergonomía</dc:subject>
<dc:subject xml:lang="es">Sistema hombre-máquina</dc:subject>
<dc:subject xml:lang="es">Sistemas expertos</dc:subject>
<dc:subject xml:lang="es">Cognición</dc:subject>
<dc:subject xml:lang="es">Programas informáticos</dc:subject>
<dc:subject xml:lang="es">Comportamiento humano</dc:subject>
<dc:subject xml:lang="es">Aptitudes</dc:subject>
<dc:type xml:lang="es">Artículos y capítulos</dc:type>
<dc:title xml:lang="es">Expert-novice knowledge of computer programming at different levels of abstraction</dc:title>
<dc:title xml:lang="es">Título: Ergonomics</dc:title>
<dc:relation xml:lang="es">En: Ergonomics. - London and Washington. - Vol. 39, nº 3, March 1996 ; p. 461-481</dc:relation>
</rdf:Description>
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