Evaluating the impact of curriculum learning on the training process for an intelligent agent in a video game

Evaluating the impact of curriculum learning on the training process for an intelligent agent in a video game

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Título: Evaluating the impact of curriculum learning on the training process for an intelligent agent in a video game / Jorge E. Camargo, Rigoberto Sáenz

Notas: Sumario: We want to measure the impact of the curriculum learning technique on a reinforcement training setup, several experiments were designed with different training curriculums adapted for the video game chosen as a case study. Then all were executed on a selected game simulation platform, using two reinforcement learning algorithms, and using the mean cumulative reward as a performance measure. Results suggest that curriculum learning has a significant impact on the training process, increasing training times in some cases, and decreasing them up to 40% percent in some other cases.

Materia / lugar / evento: Inteligencia artificial
Machine learning

Autores secundarios: Sáenz, Rigoberto

Otras clasificaciones: 922.134

Derechos: La copia digital se distribuye bajo licencia "Attribution 4.0 International (CC BY NC 4.0)": https://creativecommons.org/licenses/by-nc/4.0